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==Vecna==
 
==Vecna==
   
==wee Jas==
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==Wee Jas==
   
   

Revision as of 02:58, 5 December 2019

Clerics in the Bastard Greyhawk campaign should be customized to reflect their deities. The following options are offered, organized by deity name. Unless otherwise noted, all class features are the same as the standard cleric class.

Boccob

Ehlonna

Erythnul

Fharlanghn

Heironeous

Hextor

Kord

Class skills: Climb (Str), Concentration (Con), Craft (Int), Heal (Wis), Intimidate (Cha), Jump (Str), Knowledge (arcana) (Int), Knowledge (religion) (Int), Knowledge (the planes) (Int), Profession (Wis), Spellcraft (Int), and Swim (Str).

Weapon and armor proficiency: All simple weapons, plus the greatsword. Light and medium armor, no shields.

Bonus feats: At first level, a cleric of Kord receives two of the following feats as bonus feats: Endurance, Improved Unarmed Strike, Toughness, or Weapon Focus (greatsword). The cleric receives these feats even if he doesn't meet their prerequisites.

Obad-Hai

Olidammara

Class skills: Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Gather Information (Cha), Heal (Wis), Knowledge (arcana) (Int), Knowledge (history) (Int), Knowledge (local) (Int), Knowledge (religion) (Int), Knowledge (the planes) (Int), Listen (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int).

Skill Points at 1st Level: (4 + Int modifier) × 4.

Skill Points at Each Additional Level: 4 + Int modifier.

Saving throws': Clerics of Olidammara have "good" Reflex and Will saves, and "poor" Fortitude saves.

Weapon and armor proficiency: All simple weapons, plus the rapier. Light armor, no shields.

Bonus feat: At first level, a cleric of Olidammara receives Dodge as a bonus feat, even if he does not meet the prerequisite.

Vecna

Wee Jas