B*stard Greyhawk Wiki
Tag: Visual edit
Tag: Visual edit
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==New spells==
 
==New spells==
 
The following additional spells are available in the ''Bastard Greyhawk'' campaign:
 
The following additional spells are available in the ''Bastard Greyhawk'' campaign:
 
Diagnose Disease
   
===Diagnose Disease===
 
 
''Divination''
 
''Divination''
 
'''Level:''' Clr 1, Drd 1, Pal 1, Rgr 1
 
'''Level:''' Clr 1, Drd 1, Pal 1, Rgr 1
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'''Saving Throw:''' None
 
'''Saving Throw:''' None
 
'''Spell Resistance:''' No
 
'''Spell Resistance:''' No
You determine whether a creature, object, or area carries any sort of disease or infestation (including molds, slimes, and similar hazards), or any exceptional or supernatural effects causing the sickened or nauseated effects. If there is disease present, you know what disease it is and its effects. If the target is a creature, you gain a +4 bonus on Heal checks to treat the creature’s disease. The spell can penetrate many barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
 
   
 
You determine whether a creature, object, or area carries any sort of disease or infestation (including molds, slimes, and similar hazards), or any exceptional or supernatural effects causing the sickened or nauseated effects. If there is disease present, you know what disease it is and its effects. If the target is a creature, you gain a +4 bonus on Heal checks to treat the creature’s disease. The spell can penetrate many barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
   
 
[[Category:House rules|S]]
 
[[Category:House rules|S]]

Revision as of 17:56, 12 May 2020

Altered spells

Changes have been made to the following spells in the Bastard Greyhawk campaign:

New spells

The following additional spells are available in the Bastard Greyhawk campaign:

Diagnose Disease
Divination
Level: Clr 1, Drd 1, Pal 1, Rgr 1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target or Area: One creature, one object, or a 5-ft. cube
Duration:	Instantaneous
Saving Throw: None
Spell Resistance: No
You determine whether a creature, object, or area carries any sort of disease or infestation (including molds, slimes, and similar hazards), or any exceptional or supernatural effects causing the sickened or nauseated effects. If there is disease present, you know what disease it is and its effects. If the target is a creature, you gain a +4 bonus on Heal checks to treat the creature’s disease. The spell can penetrate many barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.